The Ultimate Dragon Ball Z Rpg.(reopening sometime in the early 2003)
shops













Home

dragonballs | Bardock | King Vegeta | planets | Traveling Chart | fighting | Tournaments | Transformations and Races | Moves | Masters | quests | sagas | jobs | shops | forum | join | message board | Gravity chart | Reviews | teams | bosses | The Sayajin Elite's | Teen Gohan | kyosuke | Lu Yuan | information | janemba | Hercule





here is where you spend money....you get money from fighting

db7.jpg
















Earth

Piccolo's Cape-1,500z--40 spd,+20 points.
Roshi training gi-500z-+100 defence.
Scouter-(200z)
Dragon Radar-(200z)
small sword(300z) +50 phy
katini(450z) +100 PHY
nynboio staff(100z)+20 phy -5 SPD
trunks sword(1,000z) +300 phy
senzu beans(500z)5 beans restores 50,000 hp
senzu planet's 4(1000z)1 grows 6 beans
Turtle Shell-+5 to all training, -20 SPD, 300z
Gravity Room (2)-Lets you train up to 100x gravity, on planet, holds 2 people, 3000z
gravity room(3)(4,000z) lets you train up to 100x gravity
gravity room(5)(6,000z) same but with 5 people
capsal corp ship (5)(4,000z)
capsal corp ship with gravitron (5)(6,500z)
artifical sayajin amor(1,000z)(+150) defence (-5) spd with cloth.
Capsule Corp Boosters-Takes 2 days from all travels, 2000z
master roshi trianing gear-+20 to all training but     -80 spd,800z
Capsule Corp Adaptor-Lets you use Capsule Corp stuff on Non-Capsule Corp. Ships, 200z
Kami's Weights-+5 to all training, -10 SPD, 500zenni
popo's Weights-+15 to all training,-20 SPD,1000zenni
Sunglasses-Protects from Solar Flare, 3 uses, 300z


king kio's

king kio's clothe(1000z)+10 to training, -20 SPD, +150 DEF, 1500z
mystery water(1000z)
king kio's weights +10 training -20 spd,600z.
gold halo(2000z) when dead and at king kio's during a fight you are invincable for 2 turns
pile of metal scrap(1,000z)
Blue Halo-Lets you go straight to King Kaio Quest, leave when you want, 600z
Black Halo-Lets you die for as long as you want, 400z
Kaio Armor-+300 DEF, only Kaios can use, 1000z
Intelligence Patch-Takes one day from learning a move, one per move, one use, 700z
senzu beans(500z)5 beans restores 50,000 hp
 
grand kio's

grand kio's clothe(1500z)+20 to training, -20 SPD, +150 DEF, 1500z
mystery water(1000z)
grand kio's weights +15 training -20 spd,900z.
gold halo(2000z) when dead and at king kio's during a fight you are invincable for 2 turns
pile of metal scrap(1,000z)
Blue Halo-Lets you go straight to King Kaio Quest, leave when you want, 600z
Black Halo-Lets you die for as long as you want, 400z
Kaio Armor-+300 DEF, only Kaios can use, 1000z
grand kios intelegance Patch-Takes 3 day off of learning a move, one per move, one use, 900z
senzu beans(500z)5 beans restores 50,000 hp

vegeta

Saiyajin armor Lv1-600z-+100 defense
Saiyajin armor Lv2-1,100z-+200 defense.
Saiyajin armor Lv3-1,700z-+400 defense.
sayajin cloth (300z)need to wear sayajin amor
scouter (200z)
sayajin space pod(1000z) no training 25% health returned a day, -2 days to other planet
king vegeta training passes (500z) each
training ship(5)5,000z -1 day to other planet
old ship frame(2,000z)
Blue Scouter-Find the Dragonballs, can Sense PL's of people less than 1000 and can't have Hide PL, during battle, 200z
Green Scouter-Find the Dragonballs, Sense anyone without Hide PL in battle, 300z
Black Scouter-Find the Dragonballs, Sense any PL less than 1000 and without Hide PL not in battle, 500z
Red Scouter-Find the Dragonballs, Sense anyone without Hide PL not in battle, 600z
Ultimate Scouter-Find the Dragonballs, Sense any PL anywhere as long as no Hide PL, 700z
senzu bean-(500z)5 beans restores 50,000 hp

 

 

Namek

Wooden Staff-+5 PHY, and +5 SPD, 50z
Metal Staff-+20 PHY, and +5 SPD, 300z
Power Pole-+50 PHY, and +10 SPD, 600z
Scouter-(200z)
Dragon Radar-(200z)
Namek Weights-+5 to training, -10 SPD, 500zenni
Lv1 Namek Armor-+50 DEF, breaks when go Oozaruu, 400z
Lv2 Namek Armor-+75 DEF, breaks when you go Oozaruu, 500z
Lv3 Namek Armor-+150 DEF, breaks when you go Oozaruu, 600z
Normal Ship-Holds 5, training, but no attachments, 1300z
Namek Gravitron-Goes up to 20x gravity, goes on ship, 2100z
Namek Ship-Holds 3, holds attachments, must know Namek Tongue, 1000z
senzu beans(500z)5 beans restores 50,000 hp
Yardatt

Yardatt Clothing-+10 to all training, -20 SPD, 1200z
Yardatt Ship-Lets three people train and spar, 1200z
Fusion Earrings-Lets 2 people fuse, can only fuse with one person, stay fused for a week, add stats together, then must defuse for 2 weeks, add stats together, take the items of the base person, 800z
Suicide Pill-Die, but stay dead for 60 days not 30,300z
Blue Halo-Lets you go straight to King Kaio Quest, come back when you want, 500z
senzu beans(500z)5 beans restores 50,000 hp

Freeza

Saibimen Seeds-3 per bag, 1 turn to grow, each have 100 in each stat, 600z
Mini Cells-3 per bag, 1 turn to grow, each have 200 in each stat, 1100z
Freeza's Armor-+300 to defense, breaks when you go Oozaruu, 1100z
Freeza's Ship-20 people can train and spar, adds 1 day to all travels, 3000z
Ki Blaster-Doubles Ki Blast Power, can't do any other moves with it on, 1 turn to take it off, 300z
scouter (200z)
Blue Scouter-Find the Dragonballs, can Sense PL's of people less than 1000 and can't have Hide PL, during battle, 200z
Green Scouter-Find the Dragonballs, Sense anyone without Hide PL in battle, 300z
Black Scouter-Find the Dragonballs, Sense any PL less than 1000 and without Hide PL not in battle, 500z
Red Scouter-Find the Dragonballs, Sense anyone without Hide PL not in battle, 600z
Ultimate Scouter-Find the Dragonballs, Sense any PL anywhere as long as no Hide PL, 700z
senzu beans(500z)5 beans restores 50,000 hp