The Ultimate Dragon Ball Z Rpg.(reopening sometime in the early 2003)
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Attention!!! If you want to learn another race's move then it will take you times 1.5 days to learn it!!! This stands for every attack exept for Transformations like SSJ or Super Namek!!! SEE YA!!!
















PHY Moves-

Punch- (none) [none]{whatever fighting is at} start with
Body Slam- (3) [400 PHY]{25,50,75,100,125}
Back Breaker- (4) [800 PHY] {50, 75,100,125, 160} 10 Charge
Swantom Bomb-(5) [1000 PHY] {100, 125, 150, 175, 210} 20 Charge
Flash Kick-(6) [900 PHY] {100, 135, 170, 205, 250] 40 Charge
Meteor Smash-(7) {950 PHY] {150, 190, 230, 270, 310} 80 Charge
Hurricane Crush-(8) [1000 PHY] {200, 225, 250, 275, 330} 100 Charge
Hurricane Kick- (9) [1100 PHY] {200, 250, 300, 350, 400}200 Charge

Kamakzie- (7) [none] {whatever you power level is} all Charge

Ki Moves-

Ki Blast- (3)[200 KI] {25,30,35,40, 55} start with it, 10 Charge
Fireball- (2) [none] {15,25,35,45, 60} small weak attack, 5 Charge
Distucto Disk-(4) [250 KI] {30,35,40,45, 70} 25 Charge
Mouth Beam- (4){200 KI}{30,40,50,60,90} 40 Charge
Dodon- (5) [250 KI]{50,75,100,125,150} 60 Charge
Kamehameha- (6) [500 KI or saga]{75,100,125, 150, 180} 70 Charge
Makankosappo- (7) [400 KI or saga] {200,210,220,230,240} 80 Charge
Final Flash- (8) [550 KI] {100, 130, 160, 190, 240} 100 Charge
Garlic Gun- (9) [350 KI or saga]{150,180,210,240,270} 120 Charge
Tri Beam- (10) [450 KI] [300, 350,400, 450, 500] 150 Charge
Cho Kamehameha- (11) [600 KI or saga, must know Kamehameha]{200, 240, 280, 320, 360} 200 Charge
Genocide- (11) [650 KI or saga]{200, 250, 300, 350, 400} 240 Charge
Big Bang- (12) [700 KI or saga]{280, 330, 380, 430, 480} 280 Charge
Burning Attack- (12) [850 KI]{300, 350, 400, 450, 530} 400 Charge
Spirit Bomb- (12) [900 KI]{350, 400, 450, 500, 580} 360 Charge
Dragonfist- (14) [950 KI]{350, 425, 500, 575, 650} 450 Charge
Renzoku Soukodan- (6)[700 KI]{250, 300, 350, 400, 450}500 Charge
Masenko(11)[750 KI]{300,325,360,400,430} 200 charge
Ultra Masenko(14)[1000 KI]{400,475,550,575,600} 400 charge

Non-damage Moves-

Tri-Form- (7) {200 SPD} [lets you spar with yourself]
One Pattern- (7){250 SPD}[oppents next 2 attacks miss] 75 Charge
Namek Tongue- (5) {1,500PL} [can use Namek Ship and Dragonballs]
Hide PL- (7) [1,400 PL, then 2,500 PL] [cant be sneak attacked unless they have Sense PL LV2, LV2 is they cant see your stats, but can still sneak attack]
Sense PL- (7) {1,200 PL, then 1100 PL}[LV1-can find Dragonballs, and sense someone withouth Hide PL, and can see stats of under 2100 PL, LV2- can sneak attack anyone, can see stats of anyone without Hide PL LV2]
Instant Movement- (10) {900 SPD, must learn on Yardatt} [can go to any planet with allie or someone that will let you use them, instantly]
Quick Charge- (14) {600 Charge, 500 KI}[1 Charge = 2}
Fusion Dance- (10) {Learn from any Master, 500 Ki} [lets 2 people fuse for 1 week then defuse at end, both must know move]
Planet Killer- (9){Learn from King Cold} (11 days if from King Vegeta)} [lets u do planet destroy quest]
Item Disable- (10) [none] {LV1-disables all items in battle, LV2- disables enemy's} 75 KI

Human Moves-

Rochi Power-Up- (10) [550 per stat, or saga] {1.5x all stats} train for it again and do it on KO Ken to be able to use both at once, 200 Charge
Kaio Ken- (7) [500 per Stat or saga]{1.25x HP-SPD, 1.25x all stats, 1.5x SPD-HP, 1.5x SPD-HP-PHY-KI, 1.5x all stats, 1.75x HP-SPD, 1.75x all stats, 2x SPD-HP, 2x SPD-HP-PHY-KI, 2x all stats} if mastered all levels go one more on both to be able to use in one, lose 5% per turn in this, 50 Charge per LV
8 arm (Physical)- (7) {600 PHY} [200, 230, 260, 290, 350} 1/6 chance to go again, 70 Charge
Makosen (Ki)- (6) {225 KI, Learn from Kami} [100, 125, 150, 175, 200} 75 Charge.
Spirit Ball (Ki)- (11) {800 KI} [300, 350, 400, 450, 500] 290 Charge
Solar Flare- (7) {300 SPD, 200 KI}[oppent loses 2 turns, if charging attack it is lost] 50 Charge
Split Form- (7) {300 SPD} [divide your self in 2. Each has 75% your stats except same SPD. You get 2 attacks, attack at same time] 100 charge, last 3 turns, 1 time a battle

Sayajin Moves

Oozaruu- (3) {220 PHY} [1.25x PHY,and HP} Uncontrolled and Controlled, happens a full moon
Moon Simulator- (9) {300 KI, 100 Charge} [makes a full moon for Oozaruu] 50 Charge
Golden Oozaruu- (7) {must konw Oozaruu, and SSJ3, must see a full earth, which is every Friday on planet and Earth simulator, then can learn} [2x PHY-HP] Uncontrolled and Controlled. must see a full Earth to transform.
Earth Simulator- (12) {600 Charge, and KI} [makes a full Earth} 200 Charge
Tail Regernerate- (10) {none} [regenerates lost tail, can be done in battle] 50 Charge
SSJ1- (7){must know Uncontrolled from Sagas} [1.25x all stats] Uncontrolled and Controlled, 100 charge
SSJ2- (7){must know Uncontrolled from Sagas} [1.5x all stats] Uncontrolled and Controlled, 200 Charge
SSJ3- (7){must know Uncontrolled from Sagas} [1.75x all stats] Uncontrolled and Controlled, 300 Charge
SSJ4- (7){must know Uncontrolled from Sagas} [2x all stats] Uncontrolled and Controlled, 400 Charge
Genki Dama- (15) {1050 KI} [650, 725, 800, 875, 950} 950 Charge

Android Moves

Machine Gun (PHY)- (6) {400 PHY, 300 SPD} [100, 130, 160, 190, 230] 1/6 chance move attacks again, 40 Charge
Eye laser (Ki)- (4) {300 KI} [30, 45, 60, 75, 100] 35 Charge
Arm Shot (PHY)- (8) {350 PHY} [200, 230, 260, 290, 350} 110 Charge
Hell's Flash (Ki)- (9) {430 KI, 250 SPD}[250, 280, 310, 340, 400} 150 Charge

Namek Moves

Dieng Fusion- (Learn on Namek) {none} [need to do namek dieing transform]
Live Fusion- (Learn in Cell Saga) {none} [need to do live fusion transform]
Super Namek- (Learn is Saga, 7 days for Controlled) {1.5x stats} Uncontrolled and Controlled, 200 Charge
Heal- (4) {300 KI} [heals 100, 200, 500, 1000, 2000 HP} 40 Charge
Regenerate- (8) {400 KIi} {heals all HP, done in battle, or take one day to use} 200 charge
Mystic Arms (Phy)- (6){400 PHY, 100 SPD} [100, 130, 160, 190, 230] 1/6 chance move attacks again, 40 Charge
Antenna Shot (Ki)- (3) {300KI} [30, 40, 50, 60, 80} 10 Charge
Makosen (Ki)- (6) {225 KI, Learn from Guru} [100, 125, 150, 175, 200} 75 Charge.
Spirit Shot (Ki)- (9) {430 KI, 150 SPD}[250, 280, 310, 340, 400} 1/6 chance for critical hit, 150 Charge
Cho Makankosappo (Ki)- (9) {600 KI, Learn from Guru, must know Makankosappo} [500, 525, 550, 600, 640} 1 turn to Charge, 1/4 chance critical, 200 Charge
DB creating-Must have 500 KI,20 days to make 7 DB's.

Changlian Moves

Tail Shot (Ki)- (4){300 KI} [40,50,60,70,100] 40 Charge
Freiza's Beam (Ki)- (7){400 KI, Learn from King Cold} [100, 130, 160, 190, 240] 1/4 chance critical hit, 110 Charge
Crusher Ball (Ki)- (8) {400 KI} [150, 180, 210, 240, 270] 130 Charge
Dead Zone (Ki)- (10) {800 KI} [200, 220, 240, 260, 340] 1/2 chance critical hit, 200 Charge
Transformation 1- (7) {must know Uncontrolled from Sagas} [200 then 300 for Controlled] 100 Charge
Transformation 2- (7) {must have Opened in Sagas} [1.5x all stats] Uncontrolled and Controlled, 200 Charge
Transformation 3- (7) {must have Opened in Sagas} [200 points Uncontrolled, then 300 for Controlled] 300 Charge
Transformation 4- (7) {must have Opened in Sagas} [2x all stats] Uncontrolled and Controlled, 400 Charge

Demon Moves

Invisible Shot (Ki)- (5) {300 KI} [50, 75, 100, 125, 150]1/4 chance critical, cant be evaded, 60 Charge
Arm Rip (PHY)- (8) [800 PHY] {50, 75, 100, 125, 150} throw arm at them, 5 Charge
Forehead Heal- (8) {400 KI} {heals all HP, done in battle} 175 Charge
Absorb Move- (10) {none} [take a move instead of stats when win]
Ki Waves- (10) {600 KI} [200, 235, 270, 305, 350} 200 Charge
Absorb-(10){500PHY} [used at end of battle if wins, loser to snake way, takes 1/4 stats from loser}

Bebe Moves

Absorb Move- (10) {none} [chance to learn one of their moves]
Liquidate- (7) {400 SPD} [next 3 attacks do 1/4 damage] 100 Charge
Hyuukin (Ki)- (10) {550 KI} [210, 260, 310, 360, 410} 240 Charge, this is Ryu's Fireball
Physical Shield- (7) {400 PHY} [2 times per battle, PHY move 1/2 damage] 100 Charge

Kaio Moves

Kaio Ken- (7) {500 per Stat, Learn from King Kaio} [1.25x HP-SPD, 1.25x all stats, 1.5x SPD-HP, 1.5x SPD-HP-PHY-KI, 1.5x all stats, 1.75x HP-SPD, 1.75x all stats, 2x SPD-HP, 2x SPD-HP-PHY-KI, 2x all stats] if mastered all levels go one more on both to be able to use in one, lose 5% per turn in this, 50 Charge per LV
Double Energy Balls (Ki)- (8) {350 KI} [120, 160, 200, 240, 300] 1/6 chance go again,100 Charge
Final Kamehameha (Ki)- (13) {1,200 KI, must know ChoKamehameha} [250, 300, 350, 400, 450} 250 Charge
Ki Shield- (7) {400KI}[2 times per battle, Ki move 1/2 damage] 150 Charge
Brain Transform- (5) {800 PL} [take 1 day from Learning, take 2 days on LV 2]

Half Android Moves
They can learn all moves of either Android or other race, unless they are transformations or other moves I mension
moves.

Cell Moves (can be learned by androids or half androids)

Absorb Move- (10) {none} [take a move instead of stats when win]
Solar Flare- (7) {300 SPD, 100 KI}[oppent loses 2 turns, if charging attack it is lost] 50 Charge
Eye laser (Ki)- (4) {300 KI} [30, 45, 60, 75, 100] 35 Charge
Absorb-(10){500PHY} [used at end of battle if wins, loser to afterlife, takes 1/4 stats from loser}